When Max was about 5-6 years old, he got his first Commodore 64 and immediately games were his passion. He started programming when he was 8 and loved to create gaming experiences. In that early days he made some text based adventures for the fun of it and later created & scripted custom levels for Duke Nukem 3D (the 1996’s one).
Max went to school and then studied business informatics. In his teenage years he was a web developer and looked into the areas of human resource management, as well as the private equity industry. After studying, Max became an IT management consultant and worked his way up to the position of Associate Director at a very young age.
But for Max all that time games continued to be his true passion – game making was his dream. So in 2013 he started to turn his dream into reality!
Max today is based in Heidelberg (Germany) and currently the lead producer, game director and programmer for Sombrero Tactics. He gathered a team of great people to support and enhance his vision of the game.